Welcome back to season 2 of the raywenderlich.com podcast!
Remember that among the many changes in this season, we are now moving to a weekly (and shorter) format – so we’re cracking along with episodes (4 already)!
In this episode, we take a deep dive into GPUImage and how it makes doing real time image or video processing on a mobile GPU much easier.
Links and References
- GPUImage on GitHub
- Brad’s exploration of Gaussian blurs
- How Brad made GPUImage compatible with Swift
- Slides and code from Brad’s 2010 talk that led to GPUImage
- Brad’s iTunes U course
- iOS 7 Blur Effects with GPUImage
- Image Processing in iOS Part 2 (covers GPUImage)
- NSHipster on GPUImage
- Brad’s company
- Brad’s blog
- Brad Larson on Twitter
Where To Go From Here?
We hope you enjoyed this podcast, and the changes we made for season 2.
Remember – we’re now on a weekly format, so stay tuned for a new episode next week! :]
Be sure to subscribe in iTunes to get access as soon as it comes out!
We’d love to hear what you think about the podcast, and any suggestions on what you’d like to hear in future episodes. Feel free to drop a comment here, or email us anytime at firstname.lastname@example.org!