NVIDIA's Pascal to use 2.5D HBM Just like AMD

NVIDIA's Pascal to use 2.5D HBM Just like AMD

GDDR5 is simply not going to cut the next jump in graphical fidelity. To get around this little problem both AMD and NVIDIA were looking to move forward with HBM (High Bandwidth Memory). This is really a no brainer, but there are two types of HBM, 3D

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